emthree Minecraft Bedrock Wiki
This wiki covers the addons running on the emthree Bedrock server.
Source of truth: Recipe details are verified directly from addon source files.
Installed Addons
Companion Addons (Dorios Studios)
| Addon | What it adds |
|---|---|
| UtilityCraft v3.4.3 | Tech mod: machines, power, ore processing, multi-tools |
| Better Smelters | Tiered standalone furnaces (copper → nether star) |
| Bountiful Trees | Ore trees — grow trees that drop raw ore materials |
| Trinkets | Equippable accessories with passive effects |
| UC Tiered Machinery | Powered tiered versions of UC's core machines |
emthree Addons
| Addon | What it adds |
|---|---|
| Crafting Tweaks | Craftable saddles, horse armor, leather from rotten flesh, and more |
| Deepslate Tools | Deepslate-tier tools including a 3×3 AOE hammer |
| Nom Nom Nom | Hot dogs with a chance for Regeneration on eat |
UtilityCraft — Overview & Progression
UtilityCraft v3.4.3 is a tech addon for Bedrock that adds a full industrial progression: resource processing, power generation, and multi-tools. Everything gates behind steel, which you manufacture rather than mine.
Progression Summary
Gather materials
↓
Craft smeltflare (paper + coal + flint)
↓
Make raw_steel → smelt → steel_ingot
↓
Build UC Workbench (vanilla crafting table)
↓
Craft chip → basic_chip → machine_case
↓
Build basic_furnator (power source)
↓
Build crusher → ore doubling
↓
Energized iron (ore trees) → advanced_chip
↓
Advanced machines (infuser, etc.)
↓
Expert / Ultimate tiers (diamond, netherite)
Installed Version
v3.4.3 — Bedrock Edition. All recipe details here are verified from the addon source files.
Addon Structure
| Component | What it does |
|---|---|
| Steel & Smeltflare | Gateway material — manufactured, not mined |
| UC Workbench | Required for all mid/late recipes |
| Chips | Primary gating mechanism for machines |
| Energized Iron | Gates advanced_chip and mid-game machines |
| Hammers | Crafting ingredient (crusher build) |
| Machine Case | Required component for most machines |
| Power System | Generators, batteries, transmitters |
| Crusher | Ore doubling via dust intermediate |
| Infuser | Catalyst-based processing (chips, energized iron) |
| Tools | Paxel (pick+axe+shovel), AIOT (all-in-one) |
Steel & Smeltflare
Steel is the gateway material for all of UtilityCraft. It is manufactured, not mined — no steel ore spawns in the world.
Crafting Chain
Step 1 — smeltflare (vanilla crafting table, shapeless)
2× paper + coal + flint → 8× smeltflare
Smeltflare is a catalyst/fuel item used in the steel chain. Stock up — you need it twice in the full process.
Step 2 — raw_steel (vanilla crafting table, shapeless)
coal + raw_iron + smeltflare → raw_steel
Step 3 — steel_ingot (two options)
Option A — Furnace/blast furnace:
raw_steel → smelt → steel_ingot
Option B — Crafting table shortcut (shapeless):
smeltflare + raw_steel → steel_ingot
This skips the furnace entirely, consuming a second smeltflare.
Step 4 — steel_block (vanilla crafting table)
9× steel_ingot → steel_block (standard 3×3 compression)
Usage
Steel ingots and blocks are used throughout the mod:
- UC Workbench build recipe
- Machine Case
- Chips —
chiprecipe uses steel_ingot - Crusher and Infuser build recipes
- Generator builds (all tiers)
- Hammer recipes
- Plates (via Electro Press, required for advanced+ tier upgrades)
Notes
- You can chain-produce: make a batch of smeltflare, use half for raw_steel, use the other half to skip furnace smelting
- The smeltflare shortcut is useful early-game when fuel or furnace access is limited
UC Workbench
The UC Workbench is required for all mid- and late-game recipes: chips, machine cases, generators, crusher, infuser, and most advanced components.
Recipe (vanilla crafting table, shaped)
I C I
_ S _
I B I
| Symbol | Item |
|---|---|
I | iron_ingot |
C | copper_ingot |
S | steel_ingot |
B | steel_block |
Unlock
The workbench recipe unlocks once you have a steel_ingot in your inventory.
Usage
Place the UC Workbench as a block in the world, then right-click to open its crafting interface. Most UC recipes beyond the basic steel chain require it.
All Chip recipes, the Machine Case, Generator builds, Crusher, and Infuser are crafted here.
Chips
Chips are the primary gating mechanism for machines. Higher-tier machines require higher-tier chips, and each chip tier requires the previous tier as an ingredient.
All chip recipes are crafted at the UC Workbench. The Infuser provides alternative automated recipes for all tiers.
Chip Tier Ladder
chip (base)
_ S _
S R S
_ S _
S = steel_ingot, R = redstone
basic_chip
R G R
G C G
R G R
G = gold_ingot, C = chip, R = redstone
advanced_chip
R E R
E C E
R E R
E = energized_iron_ingot, C = basic_chip, R = redstone
Requires energized iron — get it from ore trees or the infuser.
expert_chip
R D R
D C D
R D R
D = diamond, C = advanced_chip, R = redstone
ultimate_chip
R N R
N C N
R N R
N = netherite_ingot, C = expert_chip, R = redstone
Infuser Chip Recipes (alternative)
The Infuser can produce chips automatically once powered. See the Infuser page for the full recipe table.
| Output | Catalyst | Input | Cycles |
|---|---|---|---|
| chip | redstone | steel_plate | 2 |
| basic_chip | gold_dust | chip | 2 |
| advanced_chip | energized_iron_dust | basic_chip | 2 |
| expert_chip | diamond_dust | advanced_chip | 2 |
| ultimate_chip | netherite_dust | expert_chip | 2 |
Energized Iron
Energized iron gates the advanced_chip and many mid-game machines. It does not spawn as a world ore — you have to grow it or make it.
Sources
Primary — Bountiful Trees (early-game renewable)
The energized iron ore tree is the main source before you have power infrastructure.
- Grow an energized iron sapling on appropriate soil
- Chop the logs with an axe → drops 1–2 raw_energized_iron per log (plus 1 oak_log)
- Smelt
raw_energized_ironin furnace or blast furnace →energized_iron_ingot
Bone meal speeds growth (20% chance per application). A mature tree yields several logs per harvest.
Secondary — Infuser (mid-game automation)
Once you have a powered Infuser:
| Catalyst | Input | Output | Cycles |
|---|---|---|---|
| redstone | iron_ingot | energized_iron_ingot | 4 |
| redstone | iron_dust | energized_iron_dust | 4 |
Uses
advanced_chiprecipe (4× energized_iron_ingot per chip)energized_iron_dust— infuser chip automation, advanced generator platesenergized_iron_plate— tiered generator and machine upgrades (via Electro Press)
Hammers
Hammers are crafting ingredients, primarily used in the Crusher build recipe. They are not used as tools directly.
Recipe Pattern (vanilla crafting table, shaped)
All hammers share the same pattern:
M X M
M D M
_ D _
| Symbol | Item |
|---|---|
M | material ingot (×4) |
X | material block (×1) |
D | stick (×2) |
Hammer Tiers
| Hammer | M | X |
|---|---|---|
| wooden_hammer | planks | log |
| stone_hammer | cobblestone | stone |
| iron_hammer | iron_ingot | iron_block |
| copper_hammer | copper_ingot | copper_block |
| steel_hammer | steel_ingot | steel_block |
Machine Case
The machine case is a required component for most UC machines. Crafted at the UC Workbench.
Recipe (UC Workbench, shaped)
S I S
G R G
S I S
| Symbol | Item |
|---|---|
S | steel_ingot |
I | iron_ingot |
G | gold_ingot |
R | redstone_block |
Uses
Machine cases appear as ingredients in:
Power System
UC machines require power from generators. No cables needed at basic tier — power transfers by adjacency.
Adjacency Rules
Generators tag all 6 cardinal faces (N/S/E/W/up/down) on placement. Any machine touching any of those faces receives power. A generator can sit above, below, or beside a machine.
Transfer Modes
Right-click a generator to cycle between:
| Mode | Behavior |
|---|---|
| Nearest (default) | Sends power to closest connected machine first |
| Farthest | Sends power to farthest connected machine first |
| Round | Distributes evenly across all connected machines |
Generator Upgrade Pattern (UC Workbench)
All tier upgrades follow this shape:
A E A
E B E
C D C
B = previous-tier machine, E = tier's chip, A/C/D = tier-specific materials.
| Tier | Chip | Extra materials |
|---|---|---|
| basic | basic_chip | steel_ingot, iron_ingot, redstone_block |
| advanced | advanced_chip | steel_plate, energized_iron_plate, redstone_block |
| expert | expert_chip | steel_plate, diamond_dust, redstone_block |
| ultimate | ultimate_chip | steel_plate, netherite_plate, redstone_block |
Generator Types
| Generator | Fuel / Mechanic | Notes |
|---|---|---|
| Furnator | Solid fuel (coal, wood, etc.) | Blast furnace in base recipe |
| Solar Panel | Daylight only; stops at night | Gold_ingot instead of blast_furnace |
| Magmator | Lava (fluid tank required) | basic_fluid_tank + gold_plate + furnace |
| Thermo Generator | Temperature differential (lava + ice nearby) | basic_fluid_tank + copper_block + plates |
| Wind Turbine | Passive; output scales with height | fan + machine_case in base recipe |
Energy Storage & Transfer
- Batteries — store energy (basic/advanced/expert/ultimate tiers)
- Transmitters — send power over distance (beyond adjacency range)
- Receivers — receive power from transmitters
Crusher
The crusher is UC's ore doubler. It works via a dust intermediate — ore goes in, two dusts come out, smelt the dusts for two ingots instead of one.
The base crusher from UC core is the unpowered version. UC Tiered Machinery wraps it into a powered basic_crusher and adds higher tiers.
Recipe (UC Workbench, shaped)
S H S
I M I
S R S
| Symbol | Item |
|---|---|
S | redstone |
H | iron_hammer (see Hammers) |
I | chip |
M | machine_case |
R | gold_ingot |
Ore Doubling — Raw Ores
1 raw ore → 2× dust → smelt each → 2 ingots (vs 1 direct)
| Input | Output | Net ingots |
|---|---|---|
| raw_iron | 2× iron_dust | 2 |
| raw_copper | 2× copper_dust | 2 |
| raw_gold | 2× gold_dust | 2 |
| raw_energized_iron | 2× energized_iron_dust | 2 |
| coal | 2× coal_dust | 2 |
| diamond | 2× diamond_dust | 2 |
| emerald | 2× emerald_dust | 2 |
| nether quartz | 2× quartz_dust | 2 |
| amethyst shard | 2× amethyst_dust | 2 |
Raw Ore Block Bonus (~120% efficiency)
Raw ore blocks skip smelting penalties for a better yield than 9× direct-smelted ore:
| Input | Output | Net ingots |
|---|---|---|
| raw_iron_block | 12× iron_dust | 12 (vs 9 direct) |
| raw_copper_block | 12× copper_dust | 12 |
| raw_gold_block | 12× gold_dust | 12 |
Other Crusher Recipes
| Input | Output | Notes |
|---|---|---|
| cobblestone | gravel | |
| gravel | dirt | chain: cobble→gravel→dirt→sand |
| dirt | sand | |
| iron_ingot | 1× iron_dust | Downgrade — lossy, rarely useful |
| iron_block | 6× iron_dust | ~80% recovery, lossy |
| wool | 4× string | |
| bone | bone_meal | |
| bone_block | bone_meal (×9) | |
| nether_wart_block | 4× nether_wart | |
| blaze_rod | 2× blaze_powder | |
| magma_block | 4× magma_cream | |
| slime_block | 9× slime_ball | |
| blue_ice | 9× packed_ice | chain: blue_ice→packed_ice→ice |
| packed_ice | 9× ice |
Infuser
The Infuser is a powered mid-game machine that infuses a catalyst into an input item to produce an output. Primary uses: automated chip production and energized iron.
Build Recipe (UC Workbench, shaped)
R S R
C M C
R D R
| Symbol | Item |
|---|---|
R | redstone |
S | lapis_lazuli |
C | basic_chip |
M | machine_case |
D | redstone_block |
Recipe Format
All infuser recipes follow: catalyst | input → output (N cycles)
The catalyst is consumed once; the input is consumed each cycle.
Chip Recipes
These are an automated alternative to the UC Workbench chip recipes.
| Catalyst | Input | Output | Cycles |
|---|---|---|---|
| redstone | steel_plate | chip | 2 |
| gold_dust | chip | basic_chip | 2 |
| energized_iron_dust | basic_chip | advanced_chip | 2 |
| diamond_dust | advanced_chip | expert_chip | 2 |
| netherite_dust | expert_chip | ultimate_chip | 2 |
Note: infuser chip recipes use dusts and plates as inputs/catalysts, not raw ingots. You'll need a Crusher and Electro Press to supply these.
Energized Iron Recipes
| Catalyst | Input | Output | Cycles |
|---|---|---|---|
| redstone | iron_ingot | energized_iron_ingot | 4 |
| redstone | iron_dust | energized_iron_dust | 4 |
The infuser is the mid-game automated source of energized iron once you have power infrastructure running.
Tools — Paxel & AIOT
UC adds multi-tools at all material tiers: Paxels (pick + axe + shovel) and AIOTs (all-in-one: paxel + hoe + sword).
Paxel
Combines pickaxe, axe, and shovel into a single item. Iron Paxel recipe (vanilla crafting table):
str shovel str
axe stick pick
str stick str
(str = string)
AIOT — All In One Tool
Adds hoe and sword functionality on top of the paxel. Requires a paxel as an ingredient. Iron AIOT (vanilla crafting table):
iron_ingot iron_sword iron_ingot
string iron_paxel iron_hoe
stick string iron_ingot
Tiers
Both Paxels and AIOTs exist at all tiers: wood, copper, iron, steel, diamond, netherite, and others. Each tier follows the same pattern with the appropriate material.
AIOT Behavior
The AIOT has two modes, toggled by sneaking:
| State | Mode | Effect |
|---|---|---|
| Not sneaking | Hoe / tractor | 3×3 area: tills soil + tractor farming (auto-harvests fully grown vanilla crops; resets UC metal/gem crops to age 0 and collects them) |
| Sneaking | Shovel | 3×3 area: converts dirt/grass to path blocks; clears snow |
Note: Tree-felling while sneaking is not implemented in v3.4.3 despite some documentation suggesting otherwise.
Better Smelters
Tiered standalone furnaces. Completely independent of the UC power system — they just smelt faster as you upgrade.
Upgrade Chain
Each tier wraps the previous furnace at a vanilla crafting table. Pattern: 6 material ingots surrounding 1 material block with previous furnace in center.
vanilla furnace
↓ 6× copper_ingot + copper_block
copper furnace
↓ 6× iron_ingot + iron_block
iron furnace
↓ 6× gold_ingot + gold_block
gold furnace
↓ 6× emerald + emerald_block
emerald furnace
↓
amethyst furnace
↓
diamond furnace
↓
netherite furnace
↓ 6× blaze_rod + netherite_block
blazing furnace
↓
nether_star furnace (top tier)
Key Points
- Each higher tier smelts faster than the previous
- Not connected to UC power — no generators needed
- Functions as a direct drop-in replacement for vanilla furnaces
- Good parallel investment alongside UC machines; doesn't require the chip/power progression
Bountiful Trees
Ore trees — grow trees whose logs drop raw ore materials instead of (or in addition to) wood. The primary renewable source of energized iron and other ores.
Tree Types & Log Drops
| Tree | Log drops | Amount per log |
|---|---|---|
| coal tree | coal | 2–6 |
| copper tree | raw_copper | 2–6 |
| gold tree | raw_gold | 1–3 |
| energized iron tree | raw_energized_iron | 1–2 |
| emerald tree | emerald | 1 |
| iron tree | raw_iron (see loot table) | varies |
| redstone tree | redstone (see loot table) | varies |
All logs also drop 1 oak_log alongside their ore drop.
Getting Saplings
Crafting (vanilla crafting table, shaped) — wrap an oak sapling with 8 of the matching material:
M M M
M S M
M M M
M = ore/ingot, S = oak_sapling → 1× ore sapling
| Sapling | Material (M) |
|---|---|
| coal | coal |
| copper | raw_copper |
| gold | gold_ingot |
| iron | iron_ingot |
| energized iron | raw_energized_iron |
| emerald | emerald |
| diamond | diamond |
| redstone | redstone |
| lapis | lapis_lazuli |
| quartz | nether_quartz |
| netherite | netherite_ingot |
| steel | steel_ingot |
Leaf drops — breaking the colored leaves of a mature ore tree has a ~5% chance to drop the corresponding sapling. Good for expanding your orchard without spending more materials.
Growing Trees
- Obtain the appropriate ore sapling
- Right-click on appropriate soil to plant
- Tree grows on random tick — 20% chance per tick
- Or apply bone meal — 20% chance per bone meal (instant growth if it triggers)
Mature tree structure: 2–4 block trunk, 5×5 canopy base, 3×3 middle layer, cross-shaped top layer
Harvesting: Chop logs with an axe. Drops apply to log blocks only, not leaves.
Key Use Case
The energized iron tree is the only renewable source of raw_energized_iron without a powered Infuser. It's the early-game path to advanced_chip and mid-game machines.
Notes
- Saplings are the progression gate — find or trade for your first sapling of each type
- Once you have one mature tree, you can farm saplings from its leaves to expand your orchard
- Bone meal farming is efficient: keep a stack handy and apply until the tree grows
Trinkets
Equippable accessories with passive stat effects — rings, goggles, amulets, etc. Uses a slot-based system (ring slot, head slot, etc.).
Opening the Trinket Inventory
Trinkets don't use normal armor slots — they have their own inventory screen opened with a scroll item.
Scroll (vanilla crafting table, shapeless):
1× paper → 1× scroll
Hold the scroll in your main hand and use (right-click / interact) to open the trinket inventory. Drag trinkets into the appropriate slots — effects apply immediately while equipped.
Two related scrolls:
- Stats scroll — shows your current trinket-modified stats
- Recover scroll — unequips all trinkets at once (can be crafted back into a regular scroll)
Crafted Trinkets
All crafted at a vanilla crafting table.
| Item | Key ingredients | Effect |
|---|---|---|
| empty_ring | base component for all rings | none |
| runner_ring | empty_ring + diamond + rabbit_hide + feather + speed potion + rabbit_foot | speed boost |
| miner_ring | empty_ring + gold_block + redstone_block + golden_pickaxe + glowstone_dust | haste |
| guardian_ring | see in-game recipe | defense |
| healer_ring | see in-game recipe | regeneration |
| night_vision_goggles | leather + iron_ingot + tinted_glass + night_vision_potion | night vision |
| obsidian_skull | see in-game recipe | fire resistance |
| warden_heart | see in-game recipe | — |
| abyssal_orb | see in-game recipe | — |
Loot / Mob Drop Trinkets
Some trinkets are not craftable and must be found:
abyssal_diver_helmet— drops from drowned or found in ocean chests
Usage
Equip trinkets in their designated accessory slots (not armor slots). Effects apply passively while equipped.
UC Tiered Machinery
Adds powered, tiered versions of UC's core machines — crushers, incinerators, and an electro press. The base UC machines upgrade into powered versions via this addon.
Tiered Crusher
Powered crusher with four tiers: basic → advanced → expert → ultimate.
basic_crusher = UC base crusher wrapped with:
basic_chip + steel_ingot + iron_ingot + redstone_block
Higher tiers — each wraps the previous:
higher_chip + steel_plate + energized_iron_plate + redstone_block
Powered versions process faster and handle higher-tier inputs than the base unpowered crusher.
Tiered Incinerator
A powered furnace/smelter that integrates with the UC power system.
- Four tiers: basic → advanced → expert → ultimate
- This is the UC-power-connected smelting option
- Distinct from Better Smelters, which are standalone (no UC power required)
Electro Press
Makes plates from ingots. Plates are required ingredients for advanced-tier generators and machine upgrades.
Four tiers: basic → advanced → expert → ultimate.
Plates produced:
- iron_plate
- gold_plate
- steel_plate
- copper_plate
- energized_iron_plate
- netherite_plate
- diamond_plate (and others)
Plates are used heavily in advanced/expert/ultimate tier upgrades throughout UC. Build an electro press early once you have power — it unlocks the full progression path.
Crafting Tweaks
Quality-of-life recipes that make previously unobtainable or tedious items craftable. No new items — just fills gaps in vanilla crafting.
Recipes
Leather from Rotten Flesh (furnace/blast furnace)
rotten_flesh → smelt → leather
Turns zombie drops directly into leather. 1:1 ratio.
String from Wool (crafting table, shapeless)
1× wool → 4× string
Saddle (crafting table, shaped)
L L L
L _ L
_ L _
L = leather (5 leather total)
Horse Armor (crafting table, shaped)
Standard armor pattern with the appropriate material:
| Item | Material |
|---|---|
| iron_horse_armor | iron_ingot |
| golden_horse_armor | gold_ingot |
| diamond_horse_armor | diamond |
Golden Rail (crafting table, shaped)
C _ C
C R C
C S C
C = copper_ingot, R = redstone, S = stick → 4× powered_rail
Deepslate Tools
Adds a full deepslate-tier tool set. The standout feature is the hammer — a 3×3 AOE mining tool that breaks an entire face of blocks at once.
Tools
All crafted at a vanilla crafting table using standard tool patterns with polished_deepslate + sticks.
| Tool | Damage | Durability |
|---|---|---|
| Deepslate Pickaxe | 4 | 200 |
| Deepslate Axe | 4 | 200 |
| Deepslate Shovel | 4 | 200 |
| Deepslate Hoe | 4 | 200 |
| Deepslate Sword | 6 | 200 |
| Deepslate Hammer | 4 | 250 |
Recipe unlock: having cobbled_deepslate in inventory.
All tools are enchantable and repair with polished_deepslate (1 deepslate restores ~1/6 max durability).
Hammer — 3×3 AOE Mining
When the hammer breaks a "hammerable" block, it also breaks the 8 surrounding blocks in the same plane (the full 3×3 face). Each neighbor broken costs 1 extra durability.
Hammerable blocks include: stone, cobblestone, deepslate variants, ores, bricks, ice, packed ice, and most other stone-type blocks.
Each swing on a full 3×3 face uses up to 9 durability — keep a repair supply of polished deepslate handy.
Hammer Debuff
When the hammer-holder takes a hit, they receive:
- Mining Fatigue V for 5 seconds
- Weakness III for 5 seconds
Flavor for the hammer's weight — swap to a sword before combat.
Nom Nom Nom
Adds hot dogs. That's it. Delicious, occasionally restorative hot dogs.
Items
| Item | Nutrition | Saturation | Effect |
|---|---|---|---|
| Hot Dog | 10 | 0.8 | 10% chance: Regeneration III for 10 seconds |
Recipes
Hot Dog Weiner (crafting table, shapeless)
2× cooked_porkchop → 4× hot_dog_weiner
or
2× cooked_beef → 4× hot_dog_weiner
Hot Dog (crafting table, shapeless)
1× bread + 1× hot_dog_weiner → 1× hot_dog
Recipe unlocks when you have cooked meat in inventory.